I knew I said BioShock was probably gonna be my first, but wanted to start off with some NES games, primarily one I've been wanting to beat for a while and started late last year.
GAME #1 - Punch-Out!! (NES) - 100% COMPLETED
I couldn't find anything else to do in this game, so I assume it's like a Mega Man situation, where once you just beat all the bosses it's over. There's no credits in this game from what I'm aware of, just the Mr. Dream dialogue and the 'The End' screen.
This was an incredibly tough game though, even with modern day features like save states, which really saved me from having to enter in long passwords to get back to where I was when I would re-enter the game. Punch-Out, to me, is still a pretty good game. It's hard, yeah, and maybe even a little unfair at points, but something about it always pulls me in and I think it's the rhythm of this game.
There's a saying online I think that Punch-Out isn't really a fighting game, and I agree. It's more of a rhythm game, because once you get a boss pattern down and get into the rhythm, it's incredibly satisfying to pull off victories. I do think the game is a little unfair, because it's like impossible for the challengers to ever get counted out. I'm sure it happens, but I always have to get good enough to do triple knock-outs in a match in order to pull off a victory. There's also the end, where after three matches, Mario the Corrupt Referee puts his hand up and nearly always declares the challenger the winner. Maybe I just suck but still, no wonder Mario isn't back in the Wii game with those kinda calls. Over-all, a satisfying game to complete but frustrating all the same.
GAME #2 - Double Dragon (NES) - 100% COMPLETED
Another game that I couldn't find any completion measures outside of just beating the game. There is a fighting mode, but there's no reward for fighting as every opponent from what I could tell.
There's no credits for this one, not even a THE END screen. The game just shows you kissing your girlfriend and then cuts to the title screen again. It's really funny too because the room she's in there is like in some kind-of ancient temple behind like a door with a skull on it, and yet it has like a sofa and apparently a pet living there with her.
This game is pretty frustrating, honestly. There's only a couple missions, but dear god, those last two are really bad. They're difficult, endless amounts of enemies, former bosses you fought as regular enemies now, and vague with what you need to do. The third mission had me running the same path, and I thought if I kept moving forward, the level would eventually end. But no, the game randomly decided to make you head into a random cave. The first two missions is typical beat-em up, left to right. The third mission then throws in the curveball of if you don't know to enter this one particular cave an enemy comes out of, you'll just keep repeating the same cycle of enemies for all of eternity, or until the time runs out.
It's cryptic, and also for some reason has platforming. Mind you, this is the NES, where you have two buttons and this is a beat-em up. A is punch, B is kick. There is no jump button, unless you press A and B at the same time in which you do a jump kick, but once you're in the air, there's no controlling where you go. Better hope you got that angle right or else you're falling into a pit to your death. No idea why they wanted weird platforming in this. The later enemies also become sponges for attacks, you just punch them endlessly forever and hope you kill them before they kill you.
The game may be a classic to some, but at most, it's mediocre to me. There certainly are worse games on the NES though, by far.
But yeah, those are my first two games. I'm currently working on Mario Wonder since I never got around to it even though I've owned it for a while, BioShock, and I'll see if I can end up doing Pac-Man Championship Edition DX. Might do a few more NES games too, like Mario 2.