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- Update 33
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- Incarnon
- Incarnon Geneses
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Bronco Incarnon Genesis is an item that is used to add Incarnon upgrades to the Bronco or BroncoPrime.
Contents
- 1 Acquisition
- 2 Evolutions
- 2.1 Evolution I
- 2.2 Evolution II
- 2.3 Evolution III
- 2.4 Evolution IV
- 3 Known Bugs
- 4 Patch History
Acquisition[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn Bronco Incarnon Genesis from The Circuit's Steel Path to place on their Bronco with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolutions[]
- Installing the Bronco Incarnon Genesis requires 20 PathosClamps, 70 YaoShrubs, and 100 NacreousPebbles.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Increase Range and Ricochet.
- Incarnon Form has much higher Critical Chance, Critical Multiplier, and Status Chance, and longer Damage Falloff ranges, at the expense of reduced base damage and Fire Rate.
- Individual pellets now ricochet once to nearby enemies within 8 meters of the main target.
- Modding for Punch Through and hitting multiple targets will create successive ricochets.
- Xata's Whisper Void Status Effect prevents ricochets from occurring.
- Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
- Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving headshots and then pressing the Alternate Fire button. 40 "Pellets" headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
- Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar or DetectVulnerability in places other than heads will have no effect either.
- Headshots on corpses do not build charges.
- Individual Multishot bullets can build charges.
- Instead of drawing ammunition from its reserves, the Bronco's Incarnon Form uses a separate "magazine" with each charge producing 0.5 rounds to a maximum of 20 rounds. Once all ammunition is expended, the Bronco reverts to its normal form.
- Incarnon Form's magazine is not affected by mods.
- Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions).
- Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
- Swapping to and from Incarnon Form will fully reload the normal form's magazine.
Evolution II[]
- Unlock Challenge: Complete a solo mission with the Bronco equipped.
- Perk 1: Speeding Bullet:
- Increase Damage by +36 (Bronco) / +30 (Prime).
- With Sprint Speed 1.2 or Higher: +60% Projectile Speed.
- The projectile speed bonus stacks additively with projectile speed mods such as LethalMomentum.
- Perk 2: Infused Shots:
- Increase Damage by +20 (Bronco) / +16 (Prime).
- On 50 Energy Spent: Increase Damage by +10 (Bronco) / +9 (Prime) for 10s. Stacks up to 4x.
Evolution III[]
- Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
- Perk 1: Kinetic Battle:
- -50% Weapon Recoil.
- Perk 2: Practised Grip:
- Increase Accuracy by +30%.
- Perk 3: Extended Volley:
- Increase Magazine Capacity by +2.
Evolution IV[]
- Unlock Challenge: Kill 10 enemies within 8 seconds 6 times.
- Perk 1: Enough for Everyone:
- +80% Ammo efficiency when 6 enemies are within 6m.
- Perk 2: Commodore's Fortune:
- Increase Critical Chance by +20%.
- Perk 3: Rain of Lead:
- +2 Multishot.
Known Bugs[]
- BroncoPrime Incarnon Form
- GalvanizedShot ignores the base damage value of both Evolution II perks.
- Evolution II perks ignore distance falloff.
- Ricochet always procs DizzyingRounds regardless of distance.
Patch History[]
Update 33.5 (2023-06-21)
- Fixed Bronco Prime’s Incarnon Form “Max Charges” showing 40 instead of the intended 20.
- It was always 20 in mission, this was just a description error in the Arsenal stats!
Hotfix 33.0.11 (2023-05-24)
- Fixed attachments not showing while riding a K-Drive (and secondary is equipped) on the Bronco with Incarnon Geneses.
Hotfix 33.0.3 (2023-04-28)
- Updated the VFX on the Bronco Incarnon Geneses.
Update 33.0 (2023-04-26)
- Introduced.
Incarnon Edit | ||
---|---|---|
Zariman | Felarx • Innodem • Laetum • Phenmor • Praedos | |
Sanctum Anatomica | Onos • Ruvox | |
The Circuit (Incarnon Genesis) | Week 1 | Braton • Lato • Skana • Paris • Kunai |
Week 2 | Boar • Gammacor • Angstrum • Gorgon • Anku | |
Week 3 | Bo • Latron • Furis • Furax • Strun | |
Week 4 | Lex • Magistar • Boltor • Bronco • CeramicDagger | |
Week 5 | Torid • DualToxocyst • DualIchor • Miter • Atomos | |
Week 6 | • Soma • Vasto • NamiSolo • Burston | |
Week 7 | Zylok • Sibear • Dread • Despair • Hate |
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